Layoffs reported at Worms maker Team17
Personnel17 team beget reported a spherical of layoffs, because the Worms developer and indie game publisher seeks to restructure its change.
Workers had been told of the changes at 4pm this Friday afternoon in a crucial all-hands assembly, folks who had been screen told Eurogamer.
Impacted team people include those in the company’s artwork and originate teams, Eurogamer understands, because the company shifts its middle of attention additional towards its publishing aspect, and exterior building of its occupy IP.
Workers who beget been let trail instruct they’ve already lost obtain admission to to within systems.
In a observation issued to Eurogamer tonight time, a Personnel17 spokesperson played down the possibility of redundancies – asserting folks who beget been laid off had been in a position to be conscious for jobs in other positions.
“Personnel17 Games Attach has initiated a re-alignment of parts within its studio working change mannequin in give an explanation for to better meet the desires of our building partners and enhance of our owned IP.
“This would possibly per chance consequence in a runt quantity of redundancies; alternatively, we beget a quantity of roles open across the Community and can be encouraging and supporting any colleagues that like to be conscious.”
Final one year, Eurogamer printed an intensive document on Personnel17, as team spoke out on the company’s pay, working situations and management mess ups. Within the wake of the document’s publication, Personnel17 promised a quantity of positive changes, including pay stories.
Upcoming Personnel17-printed projects include erroneous fishing game Dredge, plus sequels to The Sport Kitchen’s Blasphemous and TSMG Studio’s Transferring Out.
By manner of internally-developed projects, Personnel17 had launched dim comedy slasher-adventure Killer Frequency, for originate this summer season on PC and Meta Quest 2.